It looks like you're new here. If you want to get involved, click one of these buttons!
Subscribe to our Patreon, and get image uploads with no ads on the site!
Base theme by DesignModo & ported to Powered by Vanilla by Chris Ireland, modified by the "theFB" team.
Comments
Install the M-audio software (get it from the M-audio site if you don't get the CD with it).
Then - plug in.
It goes:
Instrument - > cable - > M-Audio - > USB Lead -> computer.
That gets the sound into your machine. Go to control panel and sounds and audio interfaces.
Plan A Set the M-audio as input device and the machine soundcard as output.
Plan B Invest in external speakers and plug those into the M-Audio and you can use the M-Audio for both input and output. Trust me, this is a better plan than plan A, because with plan A you'll get a slight delay in the sound played and the sound heard back. This can be fun, and you'll have a play, but it will be a pain if you want to play along to anything.
Reaper - open up the Tools menu and check the audio interfaces. You need to set the M-Audio as the audio input interface and the PC soundcard as the audio output. This is Plan A but within Reaper.
Then create a new audio track in reaper. Input is (guess it! - M-Audio interface). Output is the PC audio interface.
Set it to "monitor audio" or hit the "record" button in reaper.
Play something - sound!
Press stop in reaper and a waveform should appear. Then go to beginning of track by clicking the back buttons and click the play button. Sound!
Create another audio track and open a backing track into it (reaper manual).
Select the first audio track and delete the waveform. Press record and the backing track should play as you jam along.
Off you go!
If you want to get clever, you can plug an amp modeller into the track you are recording onto (reaper manual) and play with distortion and other effects.
Audacity is pretty much the same, but reaper gives you more flexibility to vary the sound, by adding pretend amps and stuff. Audacity is great, though, for mangling and playing with the sound after you've recorded it.
Not the best sounds but it's free and relatively easy to use. Just export the tracks as .wavs, then import them into Reaper (which you can do by dragging and dropping).
What are you looking to do? Make a basic track or export one?
Basically, the grid is your drum sounds. Add a mark to the grid to make that drum sound at that point in the loop. The panel on the left is your settings for that particular loop. If you want to change tempo and/or time signature for the whole song, you can do this in the settings menu. The bar at the top right is your sequencer, highlight the loops you make in the box in the top left (you can create more by clicking the '+' button above it, you can also name the loops here too), then click the boxes in the sequencer. You can use this to arrange your loops into a song.
Exporting I'll explain as best I can when I get home, I need the program in front of me really... Hope all this helps, I'm not the best at explaining stuff. The key is to mess around with the grid until you can make a standard beat, everything will fall into place from there.
No problem dude, just have a muck around with it, it's not hugely complicated
Theres an excellent tutorial on youtube, too.
Edit: This one...
FWIW I went down the Readrums / sample route and found it as painful as pulling teeth.
...and use the 'Addictive Drums Host' track that was created in the first tutorial to drop stuff into / loop, etc.
It has probably installed to something like C:\Program Files\Steinberg\VSTPlugins
If you can verify that it's there, the easiest way[*] to use it is to include that path in Reaper's list of VST paths ( http://wiki.cockos.com/wiki/index.php/Preferences_Plugins_VST ) and then get Reaper to re-scan.
You should then be able to 'summon it up' as in the first tutorial video above through Reaper.
[*] Not the neatest, but it works.