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Base theme by DesignModo & ported to Powered by Vanilla by Chris Ireland, modified by the "theFB" team.
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I'm not familiar with Reaper but if I was doing this in Logic I'd probably do it by listening and copying by hand and line the play head up with audio transients and place Midi notes on a drum sampler track at the same place. This is assuming it's a part where it's easy to see what's going on. If the waveform looks like a brick then there's no point. I've never tried to do this on a whole drum track before though.
It won't take forever but it will be a PITA to reprogram. Neither Trigger nor Logic's in built drum doubler would do well with an entire drum track (but both work on individual shells).
If you're capable of playing the parts again through Midi just do that for entry then edit the Midi. That's probably quickest
Maybe I will have to play in by hand through a keyboard.
To recapture your snare hits put a gate on the track and set the threshhold so it only opens on a snare hit ... as the snare is generally the loudest thing then that's generally easy, then set the output of that track to a spare bus, make a new track and set it's record input to the spare bus you outputted to. Then you will have a track of gated snare mush. Don't worry about the quality, your only using it to trigger new hits. Then you use something like Trigger to put a nice prestine snare sample everywhere there was a snare hit
Repeat on the kick drum as above but setting the gate with a preceding low pass filter so the only thing with enough low energy to trigger it is the kick drum
That will get you kick and snare, crashes can be generally be done manually. Hat and ride are more difficult but you might find the new pristine kick and snare sounds ok in the mix with the old drum track high passed around 200hz
Trigger is good but unless you're working with printed drum tracks regularly I'd save the money. I also have a super rare bug in my Trigger where every now and then some hits are miles off the grid, I've found for me I'm actually quicker setting Logics doubler to high sensitivity and deleting unnecessary hits as at least they're dead in time. Bear in mind only a tiny number of people have this bug with trigger. Bizarrely my triggering audio is fine it is just Midi export that sometimes is wonky.
timing is wonky in places. though.
Really need to the vocals and drums again.
In case anyone wants a listen to see if it's easily fixable. Sure the mix needs work - but I liek the song and the drums really bug me.
Me, I'm not good enough with my DAW to do anything other than just reprogram and do a lot of copying and looping. My drum parts demonstrate that beautifully until/unless I get a proper drummer to do it again later!
not sure if there are any non-Protools equivalents
It's a little different in that you load up one of your tracks with a plugin that then triggers the VST to play, with the VST itself hosted on a seprate track. It works and for repaer etc I'm not sure you have any other choices, but I think drummer is better choice for Logic as it's integrated.
@Teetonetal Thanks, I think someone mentioned that one in an old thread I did ages ago, will look into it properly.
http://www.celemony.com/en/trial
I recently got the Editor version, which is great for non-real time conversion of audio (i.e. my guitar) to midi, but I've not tried it on drums. It work well in Reaper or as Standalone.