It looks like you're new here. If you want to get involved, click one of these buttons!
Subscribe to our Patreon, and get image uploads with no ads on the site!
Base theme by DesignModo & ported to Powered by Vanilla by Chris Ireland, modified by the "theFB" team.
Comments
https://www.facebook.com/benswanwickguitar
My YouTube Channel
My YouTube Channel
My YouTube Channel
My YouTube Channel
From a musical PoV though, the teaser felt like 2 demos joined together - I wondered how the first section related musically to the second, and then after a while I wondered when the 'song' would start, in the sense of some form of melodic theme that would link everything together, in the way a vocal melody or other melodic hook might. Maybe the remainder of the track would answer that, of course.
I should add that generally I don't listen to a lot of instrumental shred stuff so I'm not the target audience!
My YouTube Channel
My YouTube Channel
My YouTube Channel
My YouTube Channel
It's difficult to tell if this also down to the bitrate of the stream, but all the instruments seem to be fighting for frequency space and both the bass & drums seem lacking in low end punch as a result. A high pass filter on the rhythm guitar parts around 150Hz & a little higher for the lead parts might be a good place to start to help the rhythm section get it's punch back. The only exception is the floor tom hits that overpower the rest of the kit, could do with dialling those back a touch. With the bass it might be worth finding out what kind of frequencies the part has it's it's midrange bite in & making a couple of 2-3dB cuts in the rhythm guitar there, to give the bass a bit more clarity with note definition.
I'd echo Mon's comments about the most of the guitars sounding perhaps too samey tonally. If it's too far along to change the amp tones so there's a greater variety of sounds for the ear to pick out melody lines, then there's still other ways to improve the separation without losing that feelings of all the parts washing over you.
One of the biggest things you could try would be programming some volume automation on the lead guitars much like you would with vocal melodies, pushing the fader up a touch to highlight a part and also pulling the volume back a touch on other tracks when they take less priority. More than 2-3 melodies fighting for attention as the primary part at any one time can been really fatiguing on the ears, so even little tweaks like that can make it much easier to hear things clearly.
Tried listening to Scotch both on headphones & regular monitors. It's kind of expected to be able to pick out parts easier on headphones, but the difference between the two was larger than I expected. The process highlighted you could be using a greater amount of the stereo field to give everything their own place, if you don't mind me asking how are the parts panned currently?
My YouTube Channel
Pleased you've put a proper title back on this thread, Tigger.
I still need to listen to your stuff on proper kit – I went through something you posted (dunno if it was what's in this thread) once on a Bluetooth speaker a few weeks back, but that's no good for music. Whatever it was I listened to, the clips were too short to see where the individual tracks were going.
thomasross20 said:
Pretty sure @GuitarAndy2 is not Noodles. Noodles is here: https://twitter.com/imakec02
Not Noodles, back in the Intermusic/Guitarist forum days before the crash I was just plain GuitarAndy, bought Jammy's fretless experiment off you if that jogs your memory at all? Only ever wrote & recorded one full song with it to date, but I'll probably get round to using it more eventually.
With the high pass filter, global changes might well help the mix overall but I was more specifically meaning just on the guitars to give the bass & kick drum space to punch through.
Not having separate audio stems for each guitar will make things rather tricky, but I actually meant you could be doing more with panning to separate things. If you've got two opposing lead guitar parts for example, having them panned 90-95% L&R makes it easier for listeners to choose which to focus on. Dead centre you'd want bass, bass drum & snare, plus any single lead melody (or to your ears the most important if you've got an odd number of lead parts simultaneously). If you double tracked the rhythm guitar then having those 30-40% L&R gives a bit of spread whilst preserving the stereo image. Everything else you spread around the stereo field to taste (programming automated panning is sometimes fun to add a little spice but can sound gimmicky if overused), but ideally you'd want to try & avoid having multiple elements occupying the same position so everything has a little room to breathe.
The drumkit sounded like it was left as default (EZdrummer?), which can sound impressive in isolation but might be too spread out within a dense instrumentation context like this. By that I mean it currently sounds like if this were a gig the drummer has his kit spread over the entire stage from one PA stack to the other, bringing it in a little might tighten things up & make it sound more cohesive.
Hate to sound negative, the intro might be workable making global tweaks; but if you want to make significant changes to improve the second half onwards it's probably going to be easier to re-record the parts.
My YouTube Channel
We got started in 2009, and spent years of people not really caring what we were doing. It was only since 2012 that people started to remotely care. I've been making music since I was 13, and the vast majority of that time nobody gave a shit about what I was creating.
We just have to learn to live with it. Do the thing... put it out there, and then forget about it and move onto the next thing. It's how all the best artists tend to operate. You can't be beholden to your feelings of inadequacy or disappointment. That's not going to help anyone.
----
I think this stuff has potential, but it doesn't quite sound finished to me. The production is a little ropey and flat, but I can forgive it for that and just listen to the musical ideas. I'm not hearing any "songs" as such... and I'm unsure whether that's just because this is a trailer or what.
Either that or I guess it's just not my cup of tea musically.