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You make a fair point.... However, even in fantasy films I think you have to have some sense of danger - or simply of gravity. The jumps and swings and falls and escapes I'm complaining about, in "reality" might have a one in a thousand, or a one in a million, chance of success. But Jackson makes one-in-a-million the norm, the expected, so where's the excitement?
My dad used to tell me about the cliff-hanger serials he'd watch or listen to as a kid. An episode would end with the hero facing certain death then the next would begin "with one bound, Jack was free!". It's not exciting, it's just a cheap trick.
Agreed, but to make comic books work on screen they have to be handled a little differently. That's why Spider-Man, Iron Man, Captain America etc spend so much time out of costume, so they can actually portray some humanity and depth of character. And they don't need to end every film with the destruction of half a city.
The action scenes in the Transformers movies look like a close-up film of a big ball of scrap metal rolling down a hill.The Dark Knight could have been 15 mins shorter.
The Dark Knight Rises could have been an hour shorter as it really spends that much doing sod all for the story.
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I remember the Adam West Batman tv series working like that. It was so corny it was actually hilarious. At the end of one episode Batman had been encased in quick drying concrete. Robin had to get a pneumatic drill to break him out. The episode ends. Is this the end for our caped hero!!!??
Don't get me wrong, the constant destruction of buildings and whatnot is really annoying, often gratuitous. But shitty story-telling is the real issue.
What does get my goat in this type of film is why whole cities have to get destroyed as collateral damage in every single film - and that it never gets mentioned in the storyline that they’ll have to spend a decade rebuilding!
Smallest Son was asking me about CGI, and I was doing my “I was there, 3000 years ago, when CGI was first used” schtick.
https://youtu.be/nILKFlpOZi0